$439.00
+ $25.49 Shipping

Game Balance

  • Brand: Unbranded
Sold by:

Game Balance

  • Brand: Unbranded

$439.00

In stock
+ $25.49 Shipping

14-Day Returns Policy

Sold by:

$439.00

In stock
+ $25.49 Shipping

14-Day Returns Policy

Payment methods:

Description

Game Balance

Within the field of game design game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair for players while providing them just the right amount of difficulty to be both exciting and challenging without making the game entirely predictable. This involves a combination of mathematics psychology and occasionally other fields such as economics and game theory. Game Balance offers readers a dynamic look into game design and player theory. Throughout the book relevant topics on the use of spreadsheet programs will be included in each chapter. This book therefore doubles as a useful reference on Microsoft Excel Google Spreadsheets and other spreadsheet programs and their uses for game designers. FEATURES The first and only book to explore game balance as a topic in depth Topics range from intermediate to advanced while written in an accessible style that demystifies even the most challenging mathematical concepts to the point where a novice student of game design can understand and apply them Contains powerful spreadsheet techniques which have been tested with all major spreadsheet programs and battle-tested with real-world game design tasks Provides short-form exercises at the end of each chapter to allow for practice of the techniques discussed therein along with three long-term projects divided into parts throughout the book that involve their creation Written by award-winning designers with decades of experience in the field Ian Schreiber has been in the industry since 2000 first as a programmer and then as a game designer. He has worked on eight published game titles training/simulation games for three Fortune 500 companies and has advised countless student projects. He is the co-founder of Global Game Jam the largest in-person game jam event in the world. Ian has taught game design and development courses at a variety of colleges and universities since 2006. Brenda Romero is a BAFTA award-winning game director entrepreneur artist and Fulbright award recipient and is presently game director and creator of the Empire of Sin franchise. As a game director she has worked on 50 games and contributed to many seminal titles including the Wizardry and Jagged Alliance series and titles in the Ghost Recon Dungeons & Dragons and Def Jam franchises. . Language: English
  • Brand: Unbranded
  • Category: Computing & Internet
  • Artist: Ian Schreiber
  • Format: Hardback
  • Language: English
  • Publication Date: 2021/08/17
  • Publisher / Label: CRC Press
  • Number of Pages: 808
  • Fruugo ID: 338040815-741702766
  • ISBN: 9781032034003

Delivery & Returns

Dispatched within 4 days

  • STANDARD: $25.49 - Delivery between Mon 16 February 2026–Thu 19 February 2026

Shipping from United Kingdom.

We do our best to ensure that the products that you order are delivered to you in full and according to your specifications. However, should you receive an incomplete order, or items different from the ones you ordered, or there is some other reason why you are not satisfied with the order, you may return the order, or any products included in the order, and receive a full refund for the items. View full return policy